Honestly? No idea. I'm usually on at about midnight to 8 am central time, on and off throughout, and it seems to range between 6 (the lowest I've seen, 8 is more average) and 17 (the higher end, 12, 14, or 16 being more average) for the most part during those times. It's usually pretty easy to find plots and mischief and shit to get tied up in though, regardless the numbers. Largely thanks to stuff like the report command, and a lot of good reason for people to interact.
Post by jiggerjagger on Nov 21, 2015 22:22:15 GMT -5
I've definately seen a little slowdown this week, but due to the design of the game even when there's 6-10 people online you can almost always find interaction. The staff have taken to create an incredibly large and expansive world that really does have some awesome little secrets to be found, and I've noticed they expand it in regular bursts of many rooms at times. As far as roles to fill, the folks above have covered it, but definitely some soldier types who might hope to be apart of something really cool in the near future would be awesome. Feel free to pm me with questions or thoughts, I'd be happy to answer them as well.
The sun sets on a dirt road cutting through a grassy clearing, wildflowers growing in clusters bursting through the coating of snow on either side. It's the Day of the Great Red Sphere, Year 27 of the Emerald Age, in the last city left of the civilization of Man. The long grey stone wall of New Kaiden runs down one side of the path, the spiked wooden palisade of the Sundown Enclave's compound on the other, and at the end, three wooden towers in different stages of construction reach up into the sky. At the western horizon, just over the high stone walls, the sunset explodes into a blaze of pink, red, gold and orange colored clouds, defiant against the persistent grip winter has on the world, despite spring's arrival. Clumps of snow litter areas of the city not well traveled, constant rains melting the rest into mud allow some bits of green and brown to bravely peek out. As the day has wound down, hunters return in droves, carrying their spoils between them, wearily following the day-to-day routine of hunting and gathering for the tribe. Tall men and women of dark-skinned complexion, corded and wiry, with a healthy scattering of diversity, vibrantly colored merchants, barefoot, blonde loners, most of them eager to return home to the communal scattering of tents within the compound before night creeps in,
It's a time of change, in the city, magical turmoil and criminal uprisings having lead to great losses and uncertain footing for the people of New Kaiden, but more than most, for the Sundown's. New leadership comes with the arrival of spring though, and some of the monsters and villains that threaten the last remaining vestige of humanity have been held at bay, for a time. Right now, it's the Day of the Great Red Sphere, and a good two dozen people stand around a hard packed dirt circle on the far end of the grassy clearing, sheltered within the wooden walls. Young, leather-clad fighters and scouts watch two older teachers engage in vicious hand-to-hand combat. Slightly more than half of the group are young men, mostly short and gangling, wiry toughs, the women filling in the ranks all range a few years older on average, tall and stately beauties, experience showing in scars and heartier armor, but here and there a minotiry of individuals with paler skin, or an unusual build linger on the edges, wearing tattered clothes, or are bundled up in wool to survive the chill of the onset of evening.
The shouts and cheers of the audience dies down as the older teachers finish up their match, elaborating on techniques used before calling for everyone to quiet themselves. Young eyes glance around, and find others just as curious, excited, and nervous as themselves. As a people who strive to maintain harmonious relationships with people and nature, pride themselves on their hunting mastery, and lack of greed for wealth, the rumor of a entire band within the Enclave dedicated to adventuring, combat, and fighting the forces of darkness was a curious proposition . Most every seasoned veteran of the Sundown family has dealt with a goblin, a witch, or any of the myriad monsters terrorizing the harsh snowy hills at one time or another, but forming a self-contained band of fighters specialized in dealing with them was unheard of, until now.
The gangly, corded, black-haired male in the center of the sparring area scans the crowd, then he asks them, "You've been warned of the dangers?
Depraved witches, and thuggish raiders kidnapping people?
Hordes of undead swarming and killing soldiers and scouts?
Giant spiders and magic-wielding goblins?
Corpse eating Tree-Entities?"
Grunts of defiance, and a murmur of brave encouragements ripples through the crowd. Few here knew each other's stories, but none would doubt each of them individually are burning inside from a craving for purpose. The gangly, corded, black-haired male points at a few different faces, then, before dismissing everyone else, he tells them, "You three, to the Tower for your first lesson."
Post by Procrastination on Mar 22, 2016 15:04:02 GMT -5
Seems some new updates are in the future to roll out over here. To any of you MUD people who wanna give something new a try, or wanna drift back and see it all play out, don't hesitate. You can PM me if you're new and have some questions. Read the information provided on the mud's website for a break down of the basics, and I can answer any questions elsewise!
"Have no fear of perfection - you'll never reach it."
"Screw normal. You know why? 'Cause if you're normal, the crowd will accept you. But if you're deranged, the crowd will make you their leader."
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5
dotto: is this game still even operating
Jun 6, 2020 10:25:56 GMT -5
Lizzie: i didnt know about apocalypse till today, and im probably not going to ever give it a shot after seeing the last few posts in that thread
Jun 8, 2020 3:04:14 GMT -5