Deleted
Deleted Member
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Post by Deleted on Jul 12, 2015 15:49:57 GMT -5
Oh. I guess you 'survived' an ambush, not actually 'beat' them. Yeah, vivs are tough to insta kill.
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my2sids
Displaced Tuluki
Posts: 330
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Post by my2sids on Jul 12, 2015 15:57:48 GMT -5
Oh. I guess you 'survived' an ambush, not actually 'beat' them. Yeah, vivs are tough to insta kill. Yep. Also, lots of rangers tried to jump her. It never worked. Peeps make a bunch of assumptions about magickers being vulnerable, but the reality is that most/many PCs are played by people unsavvy with combat. When you run into a mage who knows what they are doing, it is butthole clench worthy.
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grumble
GDB Superstar
toxic shithead
Destroyer of Worlds
Posts: 1,619
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Post by grumble on Jul 12, 2015 16:25:17 GMT -5
calm idyit. emo flipz ydoit teh byrd. sai fuk u i got skillz. e
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deadelf
staff puppet account
Posts: 42
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Post by deadelf on Jul 13, 2015 12:09:26 GMT -5
First time using Thunder was when my viv was attacked by a scrab, a couple of spiders and raptor all at once west of Nak. Scrab tried to climb a cliff, the two spiders attacked each other and the raptor just fled. It was unexpected and hilarious. (I think Thunder might be the old stock diku fear spell). I quickly learned just to let the mobs get the first jump. How many rangers can you play like that?
My viv never had problems climbing with rope and maybe the spikes (been a few years). Storms aren't a problem because you'll eventually get out if you keep going in one direction.
He walked until he could make his own mounts, to the canyons east of the salt flats, explored the cliffs there (militant cactus, scorpions, meks, raptor, scrab). Then west to the canyons of waste (jackals? I forget), climbed up to that bit of land near the Mal Krain ruins (angry birds of some sort, didn't bother the aurochs). Back to Red Storm (beetles, scrab), used a silt skimmer all over the sea, explored the islands. Stayed in the caves around Cenyr (raptor, gith). Went to Luirs, climbed up to the ruins along the north road. Back southwest to explore the mountains north of Mantis Valley (flying beetles? plenty of weird stuff up there). Went east of the grasslands of Tuluk for a bit. Finally bit the dust after a few days deep in the Grey forest (explored the valley and some caves). He was a pretty good solo explorer. You look on that updated arm map and there are very few places he didn't go.
In short, he went everywhere, alone, no problems. Calm/thunder along with the defensive spells took care of everything. Only once did a pc run into him in the wastes with a spell up (oasis I think). I just bluffed "I'll let you live if you just keep riding" or some stupid shit like that and they left. He knew about 30 pcs by name - mostly for trading or tavern chit-chat. Only a couple knew what he was. Never ran into an interesting group of rogues to start any plots or anything but it wasn't because I wasn't trying to find them.
That was my first and only viv. I'll never play one again because it was too easy. His spells were maxxed out in less than 10 days, faster than a ranger gets parry, and I had no clue which spells were worth practicing or what half of them did.
The only questions I'm left with: I wonder if he could have explored that cave of spiders southwest of Nak? A lot of hunting groups have died running up against that pack of spiders (including more than one of mine).
The one time I really needed bandage with a ranger was on an unconscious, near death pc. The ranger had master bandage for a long time but still got the "you don't have the skill" message. That pc died shortly after but maybe a viv could cure someone with negative HP where bandage can't? If so then a viv would be much more useful than a ranger to a group.
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Deleted
Deleted Member
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Post by Deleted on Jul 13, 2015 13:44:54 GMT -5
The one time I really needed bandage with a ranger was on an unconscious, near death pc. The ranger had master bandage for a long time but still got the "you don't have the skill" message. That pc died shortly after but maybe a viv could cure someone with negative HP where bandage can't? If so then a viv would be much more useful than a ranger to a group. Easily. Healing spells have no criteria, you just heal the target for x health depending on the power you cast it at. Bandages can end up healing for as much as a high-power healing spell, but you have a fairly narrow range of hurt in which you can be bandaged. The target basically has to be poor condition or worse, and there's always the chance to fail and deal more damage to them. I don't know why you couldn't bandage someone who was unconscious, I thought that'd be possible but never tried it myself as I've only really used the skill on myself and so couldn't try while unconscious. I've only ever had it refuse to bandage when doing it on someone whose hp was too high, with the threshold generally being somewhere in the region of 30%, well below the point where you can no longer heal without sleep and are in severe danger of getting killed by any further combat or even small falls. That really limits the skill. The biggest issue with bandages is that you have to basically cheat to use them in the situations where healing is crucial, i.e. while being chased by something that wants to kill you. The skill is instant (for some reason) but it would be some next level twinking to do w;w;w;bandage self;w;w to save yourself. Even as a veteran twink who has embraced the art of skill-grinding and fucking with NPCs as an artform, I would hate on a player who did something like that in PvP. Meanwhile, popping a healing spell in a similar manner is fine. tl;dr healing spells are so overwhelmingly superior to bandage that a comparison is pointless.
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Post by lulz on Jul 13, 2015 15:02:21 GMT -5
You have to be below the threshold where you would slowly regain HP without sleeping, which from my experience is not "poor" but more often "does not look well". It can go either way, though, depending on your max HP.
ot is right about healing being leagues beyond what bandage can do. It's fucking magick after all.
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Post by sirra on Jul 13, 2015 15:27:50 GMT -5
The biggest issue with bandages is that you have to basically cheat to use them in the situations where healing is crucial, i.e. while being chased by something that wants to kill you. The skill is instant (for some reason) but it would be some next level twinking to do w;w;w;bandage self;w;w to save yourself. Even as a veteran twink who has embraced the art of skill-grinding and fucking with NPCs as an artform, I would hate on a player who did something like that in PvP. Meanwhile, popping a healing spell in a similar manner is fine. tl;dr healing spells are so overwhelmingly superior to bandage that a comparison is pointless. Bandaging during pvp is more inconvenient in practice, because there is the 1) aforementioned narrow window of opportunity, and 2) because you have to sheath a weapon, to pull out and hold the bandage, and even though it applies instantly, there is a significant 'lag delay' associated with the command use. So what we see happening, is that people who are hurt that badly, and manage to get away in the first place, usually keep running. Although, I have slipped out of group combats in the past, bandaged, then returned to the melee. No one pursued me, so fuck them. That's enough time to staunch the bleeding. If someone is chasing you, the very worst thing you can do is pause long enough to fuck around with a bandage. Keep fleeing.
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grumble
GDB Superstar
toxic shithead
Destroyer of Worlds
Posts: 1,619
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Post by grumble on Jul 13, 2015 15:28:31 GMT -5
itz al abowt hoo gitz teh drop.
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deadelf
staff puppet account
Posts: 42
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Post by deadelf on Jul 14, 2015 8:43:56 GMT -5
Interesting responses.
I had come to the conclusion that bandage was a low priority skill for rangers. Just checked an old one and had apprentice bandage at 20 days played.
That's arm logic for you, a viv, the ideal group support class, shouldn't be allowed in a group for IC reasons.
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Post by Procrastination on Aug 15, 2015 21:05:13 GMT -5
If you think it won't be you're the one who's fooling yourself. I see a lot of people talk the talk of playing magicker squick and racism, but the best you can hope out of people is the loosest possible form of each. So don't worry. If you play your viv, everyone will still be your friend. It's not world accurate, but don't worry, there's a bright side. Everyone's got a 'win the game' perspective too!
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Deleted
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Post by Deleted on Aug 17, 2015 8:25:45 GMT -5
It is true that sometimes you turn more heads for displaying anti-'gick superstition/fear/unease/distrust/squick/prejudice than the 'gick does for being 'gicky, but I for one know I've got a bunch of VNPCs a the bar backing me up. Of course, I can't emote about them because that'd be using VNPCs to stack the deck in my favor, but I know they're there nonetheless.
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