Hey Folks, Shade here from Black Sands MUD. Enjoying my time away from mudding, coding and all that bullshit. Even started up my own web hosting company and I'm making money from what I learned doing MUD stuff.
While I don't have the itch to work on Black Sands anymore, I've been tossing around the idea of a new mud, designed and built by the players, the story, etc.. Much like a project. We could have a trello board for ideas and what not.
I'd probably use something like Japheth's futureMUD engine when he releases it. I'll have to brush up on my c# but it won't be too hard.
What are your thoughts and feelings about a community organized MUD where ideas can be upvoted and the mud based off of that?
This could include skills/theme ideas/backstory/world size/etc.
Post by BitterFlashback on Jul 2, 2015 22:57:51 GMT -5
You'd have to be clear that ideas are evaluated based on merit and how well they fit, but that it is not a democracy. Trying to please everyone, or even just trying to go along with the majority, is a good way to not please anyone. A lot of people don't know how to express what they want in a game. Some are just dead-wrong.
To be clear, though, I like your idea. I'm just warning you against thinking crowdsourcing will work without having to sometimes ignore a consensus.
What I'm arguing is that there's not any valid reason to suddenly be worried that every single person in game is going to be killing you with a rageboner made of magick. People had perfectly good rageboners without magick
For sure, my thought is to accept submissions for ideas, get them on the board and let people vote on them. The ones with the highest votes would be considered, just because something gets the highest vote, it wouldn't automatically win. There would be discussion based upon it, weighed against the other options and so forth.
The purpose of this is to design a game that everyone would want to play, using ideas 'crowdsourced' from MUD players.
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5
dotto: is this game still even operating
Jun 6, 2020 10:25:56 GMT -5
Lizzie: i didnt know about apocalypse till today, and im probably not going to ever give it a shot after seeing the last few posts in that thread
Jun 8, 2020 3:04:14 GMT -5