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Post by jcarter on May 9, 2014 15:37:16 GMT -5
I love tvtropes.org. At any rate, I agree with the assertion that low-fantasy and low-magick go hand in hand for the most part. However, I think claiming that Zalanthas is a high fantasy setting because there is a high percentage of people playing magickers is a facile argument. The reason I say this is that I don't feel that the setting is determined by the actions of the player base. Somewhere in the 3 - 3.5e D&D core books it stated that "the PCs are the exception to the rule." What they mean is that, the PCs are meant to have exceptional abilities, wealth, lives, etc. They are not "common." This is true of every book/movie/game you've ever read/watched/played. No one is interested in a story about an average person with average abilities leading an average, uneventful life. So why should we play Armageddon like this? If you want to play a commoner who lives on like 300 sid a year cleaning up inix shit and begging, be my guest. Me, I want to play a skilled hunter, or an elite guardsman, or a well-versed adventurer, or a mystic mage. I want to have a stat roll that isn't average, average, average and average. I'm not saying we should all play statuesque Mary Sue characters. I'm just saying that we should assume our characters are more talented, well connected, lucky and/or interesting than 90% of the NPC population. Saying Zalanthas is high fantasy because there happens to be a lot of mages around is like saynig that the population of Westeros is comprised of 90% nobility, because Marten writes almost exclusively about Lords & Ladies. no one is suggesting that we all play joe schmoe commoners that live a typical boring life or trying to argue that Zalanthas is high fantasy because there's a lot of people playing mages. the latter especially because there's a zillion other stronger points that have already been made for categorizing it as high fantasy.
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jjhardy
Displaced Tuluki
Posts: 280
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Post by jjhardy on May 12, 2014 10:13:59 GMT -5
agreed but if ur pbase isn't reflecting that disparity, like it or not the pc interaction is wat fuels the perception of overgickness, and unless ur source of rp satisfaction is coming from mobs then it is less helpful to use the pcs are speshul argument to smooth over the relative abundance in gicking in pbase compared to virtual world when the first is where most of our interactions are centered. What I don't understand is this? If EVERY single person wants to play a magic using character, why the hell not? Overpolicing is what is messing up the ingame world. How is the world dynamic where you decide who does what or what have you? Let the characters decide, then the imms can step in and make changes happen, based off of what is happening. Basically, I am saying that if there is a surge on Magick, why not make it have some kind of consequence, maybe a magick war or having all that magick cause a chain reaction that makes subtle things happen in game or to said users. A go with the flow kind of deal if you will.
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Post by BitterFlashback on May 12, 2014 11:14:39 GMT -5
Im kind of amazed to see people suggesting elementalists go on the waste heap of history because people aren't upholding social standards. Holy shit. you know what Ive noticed people not playing from the docs properly? Pickpockets. They're supposed to be the #2 profession (unless that got retconned; the doc I was thinking of seems to have gone on walkabout). So let's throw out rangers, assassins, and merchants until people step the fuck up and play more pickpockets.
Or shit hey why not just punish the specific people not role playing correctly? Radical new concept. Only punishing people guilty of misbehaving might result in reform. It could change the industry!
Actually I think they could curb most of the misbehavior by adding a 'fuck' command and require people to use it. Besides Arm embracing its destiny as a banging simulator, mundanes using it on elementalists could be subjected to element-specific horrifying echoes and side-effects.
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oh shit!
May 12, 2014 12:30:48 GMT -5
via mobile
Post by RogueCumSlinger on May 12, 2014 12:30:48 GMT -5
I hate elementalists, but I'd rather that they stay in game so I can continue to kill them. Or so I can make more self-hating Ruks.
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Post by somedude on May 12, 2014 13:54:53 GMT -5
They should grant more freedom to those who play magic roles but at the same time counter it with the harshness of the world. Why did they remove the protest in front of the magic quarter? Make the in game debate about fencing off the quarter between the Noble Houses real. Encourage vigilante mobs to target lone gemmed in the sands.
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foobar
staff puppet account
Posts: 25
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oh shit!
Oct 7, 2017 8:15:47 GMT -5
via mobile
Post by foobar on Oct 7, 2017 8:15:47 GMT -5
l fleshless You look at the fleshless, ashen-skinned humanoid. Loose, wispy strands drift from the fleshless pate of this humanoid creature in a crude mockery of hair; being, as they are, all woven together into a spider-web like shroud that is as much a part of the creature's head as the ashen, lifeless skin that is stretched over his skull. Two eyes of pure black, lacking sclera, iris or pupil, dominate his flat, noseless face. His mouth is a lipless gash that is drawn from cheek to cheek, bulging with a surplus of mismatched, greying teeth. His frame is twisted, yet powerful, and bulges oddly in places around knots of muscle, with his grey flesh darkening to an obsidian black around his hands and feet. His fingers, like his toes, are elongated and clawed, yet bent in odd ways, like the rest of his body. The fleshless, ashen-skinned humanoid is in moderate condition.
The fleshless, ashen-skinned humanoid is using: <on head> a dusty fur-trimmed bone-splint helmet <floating about head> a bloodied cube of glittering glass <around neck> a bloodied olive-green shell gorget <about throat> a dull black gem <across back> a bloodied large, black leather backpack <on torso> a black, bone-plated jerkin <on left shoulder> a bloodied undead black songbird <on arms a sweat-stained pair of two-striped studded sleeves <around right wrist> a reinforced, wyvern-emblazoned bracer <around left wrist> a reinforced, wyvern-emblazoned bracer <both hands> a bloodied wickedly sharp scimitar <on forearms> a bloodied silvery woven, black silk wrap <on right index finger> a glowing humming bloodied clear amber ring <on left index finger> a glowing humming opal-set bone ring <on right middle finger> a glowing humming bloodied amethyst-set, carved bone ring <on left middle finger> an obsidian templar ring <on right ring finger> a glowing humming bloodied yellow sandstone ring <on left ring finger> a glowing humming bloodied bone, lavender pearl ring <on right pinky> a glowing humming opal-inlaid ring <on left pinky> a glowing humming garnet inlaid bone ring <on right thumb> a glowing humming sapphire-studded ivory ring <on left thumb> a glowing humming bloodied red sandstone ring <as belt> a black and steel-grey leather swordbelt <around body> a black, hooded militia dustcloak <about waist> a bloodied patchy, well-used leather tool bag <on legs> a bloodied pair of jozhal-hide pantaloons <around right ankle> a bloodied small leather pouch <around left ankle> a glowing humming bloodied string of colorful beads <on feet a bloodied pair of carru hide boots I just have to necro this thread and ask. What was the deal with this guy? Does anyone know his story, or part of it? It's been almost three and a half years, so I assume he's no longer in game.
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Post by magickermarco on Oct 7, 2017 8:25:46 GMT -5
Hassan, He was a preserver, fell in love, and for one reason or another, his love and all his followers/friends were killed by the templars. He was then tempted, and transformed into what you see over the course of a few years. Going down as one of the last true villains and last true playable sorcerers in game before the change.
My thoughts, we will never see this level of power in players hands ever again.
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foobar
staff puppet account
Posts: 25
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oh shit!
Oct 7, 2017 9:04:46 GMT -5
via mobile
Post by foobar on Oct 7, 2017 9:04:46 GMT -5
Hassan, He was a preserver, fell in love, and for one reason or another, his love and all his followers/friends were killed by the templars. He was then tempted, and transformed into what you see over the course of a few years. Going down as one of the last true villains and last true playable sorcerers in game before the change. My thoughts, we will never see this level of power in players hands ever again. He turned defiler? And yeah, it's a shame that we can't possibly see that sort of PC anymore. It's not like I ever managed to run into a sorcerer in game, but still. Edit: Got to love the newbie boots at the bottom of that list.
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jjhardy
Displaced Tuluki
Posts: 280
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Post by jjhardy on Oct 11, 2017 10:10:52 GMT -5
I had a character a while back that was decked out like this as he collected the components, he had the viv shield in 3 different incarnations, at least 1 of all the mage weapons and full ring sets and he died because somehow a mek snuck up on him. I'm sure we all know how that happened. It's not impossible, it's simply a krathi or a dude that knows a krathi.
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foobar
staff puppet account
Posts: 25
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oh shit!
Oct 12, 2017 2:16:45 GMT -5
via mobile
Post by foobar on Oct 12, 2017 2:16:45 GMT -5
I had a character a while back that was decked out like this as he collected the components, he had the viv shield in 3 different incarnations, at least 1 of all the mage weapons and full ring sets and he died because somehow a mek snuck up on him. I'm sure we all know how that happened. It's not impossible, it's simply a krathi or a dude that knows a krathi. Dude, it’s not just the magickal rings. Krathis don’t make Templar rings, or all that clan equipment.
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grumble
GDB Superstar
toxic shithead
Destroyer of Worlds
Posts: 1,619
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Post by grumble on Oct 12, 2017 6:30:30 GMT -5
Honestly, if you're a mundane collecting that shit you better have some good bios and character reports.
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jjhardy
Displaced Tuluki
Posts: 280
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Post by jjhardy on Oct 25, 2017 13:40:43 GMT -5
I had a character a while back that was decked out like this as he collected the components, he had the viv shield in 3 different incarnations, at least 1 of all the mage weapons and full ring sets and he died because somehow a mek snuck up on him. I'm sure we all know how that happened. It's not impossible, it's simply a krathi or a dude that knows a krathi. Dude, it’s not just the magickal rings. Krathis don’t make Templar rings, or all that clan equipment. He mugged a few people lol, some places I have broken into as a burglar has clan based stuff in there, he could also have scavenged stuff from people he finds dead.
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jenki
Clueless newb
Posts: 139
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oh shit!
Oct 25, 2017 15:28:55 GMT -5
via mobile
Post by jenki on Oct 25, 2017 15:28:55 GMT -5
IIRC elementalist gems will fry a sorcerer when they put the gem on. Maybe that's changed (with the change to sorcery as a subguild) but to see this person wearing a gem makes me think they may not be a sorcerer.
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Post by magickermarco on Oct 25, 2017 17:32:40 GMT -5
This is after he was captured by templars, they placed the gem on him I assume.
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jenki
Clueless newb
Posts: 139
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oh shit!
Oct 26, 2017 1:39:02 GMT -5
via mobile
Post by jenki on Oct 26, 2017 1:39:02 GMT -5
This is after he was captured by templars, they placed the gem on him I assume. Weird they wouldn't kill a sorcerer given the chance. Reminds me of a time this Red Robe captured this trickster sorcerer, very old and powerful, named Cutty. He cut out his still beating heart and put it in a small box (*GLUB glub*....... *GLUB glub*). The intent being if he misbehaved the temolar would stab a dagger into the heart inside, killing Cutty....... Good times.
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