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Post by topkekm8s on Feb 17, 2014 1:27:15 GMT -5
I had been playing this PC for roughly a month or two leading up to the HRPT. I really wish I still had my biographies, as I put a lot of work into them, but unfortunately I dont, as the staff deleted my account. Its a shame I know. Some background. The PC I was playing was always getting into trouble. He was a rambunctious, wild, and hooligan-esq youth who turned to the AoD for redemption much like how young men turn to the army for a second chance irl. Some of his antics included secretly masturbating to the hot AoD slave-battle-mistress, getting caught, and then mocked and hog-tied during practice. Stealing from his Sergeants and Lieutenant and getting away with it. Etc. All sorts of shenanigans. He was a pick-pocket aggressor . Leading up to the HRPT and the literal week spent at the camp was really fun. I have logs of that too. I have logs of everything to be honest. But I dont really have the time to go through them all and make them clean and readable. When the HRPT was happening, I was still a relatively newish player. I believe I did some retarded shit like run back and forth a few times but when I shouldnt have but eh. Also probably made more than a few embarassing typos. In the end I made the decision Tom was going to die with his buds. I wish I had had the chance to roleplay more but everyone was emoting and I didnt want to be a drama queen. I hit some of the notes I wanted to hit though. When the first death occured, I thought the imms killed Akari (I think that was her name? the crimson-haired youth or something) as a way to set the tone of the HRPT. But no, apparently it was just some dude firing arrows at us. He was magically teleported up in the air by a redrobe and fell to his death or something. There is a mention of that somewhere on the gdb if you want to know more. Akari was one of Tom's good friends. Tom got to see all his friends dead actually, he was one of the last ones to go. Where was pussy-ass Torgun in all this? Tom dies a fool's death while he is off riding a wyvern somewhere or some shit. Crazy lucky glorious bastard. Anyway. Here you go. s000.tinyupload.com/index.php?file_id=57135371915419148151
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Post by jcarter on Feb 17, 2014 9:59:54 GMT -5
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Lizzie
Clueless newb
Posts: 199
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Post by Lizzie on Feb 17, 2014 17:47:20 GMT -5
I can understand why staff would just cheat to straight up murder someone for doing that. It might have very well been their first RPT, ever, and even if it wasn't, it's not like the player in question is going to get the chance to rejoin that group before the RPT is already over. The game might support and encourage player-killing, but you're still playing with other people and need to be mindful of that. If an NPC had been shot instead, I bet the response would have been far less harsh.
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Post by topkekm8s on Feb 17, 2014 18:53:51 GMT -5
It was Zul. Forget the PC's name
btw
i crai evr tiem
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Post by lulz on Feb 19, 2014 3:55:51 GMT -5
Yes, it was. Edited to add that the tears of fallen foes will forever quench my thirst.
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Post by topkekm8s on Feb 19, 2014 7:35:52 GMT -5
oh it was you? you penis
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Post by BitterFlashback on Feb 24, 2014 2:04:54 GMT -5
I can't believe how much shit was in that log. just to be clear, I'm not knocking topkekm8s; knocking the usual RPT fare. Shit that was a lot of build-up paid off with a contrived mess.
I'd say the biggest example of what's wrong with Arm can be summed up with this send: SYSTEM: Hey. Fighting armies. You may want to stop fighting and pay attention instead. Disengage.
at some point the imms really should recall a "game" isn't what you call subjecting a captive audience to what you think of as good writing.
Edit: As an aside, fleeing into the sky was AWESOME. bet they never thought you'd do that.
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Lizzie
Clueless newb
Posts: 199
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Post by Lizzie on Feb 24, 2014 12:28:45 GMT -5
"With candy" may be the best battle cry I've ever seen.
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Post by lyse on Feb 24, 2014 17:49:36 GMT -5
Man that Templar was a big time kill-stealer.....
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Post by topkekm8s on Feb 24, 2014 18:36:34 GMT -5
I can't believe how much shit was in that log. just to be clear, I'm not knocking topkekm8s; knocking the usual RPT fare. Shit that was a lot of build-up paid off with a contrived mess. I'd say the biggest example of what's wrong with Arm can be summed up with this send: SYSTEM: Hey. Fighting armies. You may want to stop fighting and pay attention instead. Disengage.at some point the imms really should recall a "game" isn't what you call subjecting a captive audience to what you think of as good writing. Edit: As an aside, fleeing into the sky was AWESOME. bet they never thought you'd do that. there were simply too many people. the game wasnt designed for it. my pc was just sort of there, in the end. when the shit hit the fan the spam was basically unbearable. alot of it wasn't pretty but i cant say i didnt enjoy it. some of my fav moments: the scene in the bar tent before the battle, the speech, my pc and other's reactions when magickers started doing their thing (my pc had never seen magic, i was basically trying to play him like he was in shock the entire thing), akari's death, and ofc my whacky death. he scaled the cliff trying to escape but exhaustion and blood loss set in... yeah thats it... ;-;
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Lizzie
Clueless newb
Posts: 199
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Post by Lizzie on Feb 24, 2014 19:12:08 GMT -5
There were several different PC units in this battle, if I'm not mistaken. Maybe things would have been less hectic if they had been allowed to split up a bit? It doesn't really make sense that a raging battle would take place in the span of, like, two rooms, anyways.
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Post by BitterFlashback on Feb 24, 2014 21:42:02 GMT -5
there were simply too many people. the game wasnt designed for it. my pc was just sort of there, in the end. when the shit hit the fan the spam was basically unbearable. Oh, I totally agree. If anything that's why they shouldn't have done it. every wow-the=players RPT amounts to being able to say "I was there." The focus is never having an RPT where unsponsored players say, "I mattered."
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Deleted
Deleted Member
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Post by Deleted on Feb 27, 2014 4:39:38 GMT -5
I remember that HRPT with the fire elementals in Allanak and how they hit for 60+ damage each. That fight was over in less than ten seconds because the huge group of PCs was COMPLETELY annihilated in an instant, basically ending the "battle" within the first four rounds of combat. When asking staff what the hell was the point of that besides meeting some predetermined quota of PC deaths, I was told in no uncertain terms to shut the fuck up and not question anything they did because they were by definition right in everything they do. That was the last time I ever played Armageddon seriously, everything since has been just dicking around and watching the game decline.
Since the Liberation, the copper war was the only HRPT I've ever attended that wasn't a total inept joke and a parody of RPI management. Everything else has been a masturbatory display of conceited staff self-glorification, often entirely at odds with the spirit of the game and/or what would actually benefit it. The last several HRPTs changed literally nothing about how the game is played, it just rearranged the geography, closed a clan or sub-demographic, or gave a select few PCs some ultimately meaningless token job to do, e.g. "rebuilding" some section of a city where the rdescs have been changed into ruins.
When was the last time the game gained the reason and foundation for a new type of character to be played? When was the last time an HRPT forced people to relocate or fundamentally changed a place's culture? I wasn't there for the most recent one with the gypsies so that may fulfill one of those criteria, but generally speaking, Armageddon's HRPTs in the last eight years have been pointless puppet shows with no underlying purpose or significance, and they often don't even provide quality PvE encounters, let alone any PvP at all even though the driving dynamic of the whole freaking game should be conflict between the two city-states. Armageddon has such a poorly conceived and mismanaged story.
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Post by Prime Minister Sinister on Feb 27, 2014 5:32:34 GMT -5
When was the last time an HRPT forced people to relocate or fundamentally changed a place's culture? Tuluk has been going through some pretty heavy changes-- most everyone not a citizen had to relocate or risk getting nooblar'd for not sporting the proper ink. Also power structure changes. But whatever, it's Tuluk, and still plays pretty much the same.
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Deleted
Deleted Member
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Post by Deleted on Feb 27, 2014 6:48:13 GMT -5
My favorite thing about staffing Tuluk was how great Raleris Winrothol's player's reports were and how flexible and persistent he was, animating multiple bards for the circle auditions, and wandering around with various noble and templar npcs to give the nobles and templars something to do. There was one rpt somewhere, I can't remember the location for the life of me, but I brought out a lirathan and just hung out with Isatep for the duration because Qoriya wasn't present. I think it was a merchant house party or something. They wound up staying for a long while and much amusement was had.
The best RPT (Not HRPT, but RPT) the entire time I was on staff was my first night. It was also Welda, Rathustra, Rahmi, and Talia's first night (Oryx hadn't been given their staff account info yet). That was the night that Kilaski Salarr drove a wagon off the shield wall with a crew full of people aboard. We animated a crapload of gith to come harass them and they came and fought the pcs for a while, he even managed to get a Nakki templar up there. I think only 1 pc died and she was still such a young pc she was very squishy. Good times.
Frankly, though, HRPTs are a tricky thing. Regardless of what happens how, and who is actually doing it, you're going to wind up with at least 5 times the amount of text you get while the Gaj is packed, and at 5 times the speed. That's not even adding in stuff only staff sees every time (like hemotes. you see all hemotes. or dice rolls. every combat dice roll while you're in the room. or communications with other staff to try and coordinate so that the 5 npcs you're running that are supposed to be working together are, in fact, working together as intended, etc).
It's a cheap way to die to just be teleported somewhere and drop though. They could've simply damaged you to death and given you a death echo about an arrow through the skull or something.
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