Void Elementalists May 29, 2014 9:59:05 GMT -5 via mobile
Post by lyse on May 29, 2014 9:59:05 GMT -5
One's social standing was of tremendous importance, as opposed to now where it exists to decide whom may way silk panties in the Gaj and who may not. To lose it, in a public manner no less, would be life destroying if not immediately fatal.
When he learned she was a lesbian and having a scandalous affair with a nubile young northern girl (you could have "girl" in your short descriptions at the time, so it made for some very disturbing couples), he used his power to take possession of her and lived with the noblewoman of his dreams for about a year before she became suspicious. He had done his research thanks to a Drovian contact (whom he killed prior to the body snatching, as he would later gloat), but he didn't know many of things he should, such as how women pleasure each other without the benefit of a phallus that the "former" girl knew oh so well.
To be quite blunt, I think the player viewed some "lesbian" porn and winged it. It was simply embarrassing to observe.
The noblewoman suspected something was wrong and confronted her young lover about her odd behavior, where he informed her of the situation in stunning, heartless brevity. She responded... poorly, to say the least, so he cut her with a tainted dagger, paralyzing her. She had chosen the location for the confrontation with privacy in mind, confident with a blade as she was, so there was no chance of them being discovered by accident. He had severed her connection to the rest of the Known World almost immediately, leaving her at his complete and utter mercy.
As it turns out, he had none. When the token villains exposition was taken care of, he molested her in graphic detail, then bled her from the wrists until her heart stopped.
And that, as they say, was that.
For all their utility in grand, world inclusive plots, that isn't where they truly shine. It's in the way they can infiltrate your characters life and be close to them, live with them, sleep with them, be loved by them and you, the player, will never know about it until it's too late. Have you had a romantic relationship between your PC and another, where you came to know the other players style well enough that you 'know' it's them under their hood by they way they emote or their manner of speech? It can lead to a feeling of comfortable security for a lot of players, myself included.
That one or two other PCs that have been with yours for game years, that you can trust to look out for you. Those PCs you aren't afraid to go AFK around while resting and vulnerable. You've even exchanged a few joking OOC messages with them over a typo here (like when you emote shit in the chair, rather than sit) or an accidental targeting when they walked in on a sparring session. They've had chance upon chance to betray you, leak your secrets, kill you when you're at low HP and resting, but they haven't, even when offered rewards from others for doing so. You know they aren't out to get you.
Only, they are out to get you, quite literally, and you've been playing with a stranger for the last 90 RL days. You've been playing with the corpse of that trusted friend, controlled by a stranger.
You had no idea, right up until they delivered you to the mantis head.
Salt in the wound, you run into your old character in the bazaar, who strikes up a conversation with your new character, emulating your former character perfectly thanks to weeks of real time observing how you, the player, go about playing your character; the way you emote, the figures of speech, daily habits, likes and dislikes. Everything. They were getting to know you before they moved in and moved you out, permanently.
It hits you right in the chest, leaving you sitting, staring, stunned that you, as a player, never had a clue what was really happening.
It's a special kind of betrayal, one you have to experience to really understand the full effect of.
If he took over the Borsail's body that would've been the icing on the cake. I'm just saying, that would've been truly twisted. It's little stories like that, that really make the game so much fun.