Deleted
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Post by Deleted on Dec 22, 2013 22:10:42 GMT -5
Many of us have played a merchant to 12-20 days and found the huge wall of what you can't accomplish with coin. No wagons. Rare permission to build structures. Occasional permission to buy or otherwise fund the purchase of slaves.
I have had some luck using coins to provision or motivate other pcs, but that is only useful in certain contexts. How have you used coin on a merchant after you master the initial crafting skillset?
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Post by gloryhound on Dec 23, 2013 18:38:01 GMT -5
Here is my opinion. The staff just aren't interested in doing a lot of building for a single character, even a merchant. If you want support of that sort, you'll need two things: (1) a core group of merchants working together, ideally with additional PC hirelings (such as guards), and (2) demonstrated persistence and durability. They need to see that you yourself have built something with the potential to last in the game and add to the interest of playing it.
It's a tall order, I know. The kind of thing that might require years of your life.
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Post by Deleted on Dec 23, 2013 20:00:23 GMT -5
I agree building has to be limited, even if the player does the writing.
My point was, I can think of a small number of that cost more than 3k coins, unless you count complete suits of armor, or assassinations. If coin isn't worth anything, those who generate coin suffer by extension.
My assertion is that this is unfinished content in the game that a group of players could help fill in.
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Post by gloryhound on Dec 23, 2013 22:26:37 GMT -5
My point was, I can think of a small number of that cost more than 3k coins, unless you count complete suits of armor, or assassinations. If coin isn't worth anything, those who generate coin suffer by extension. My assertion is that this is unfinished content in the game that a group of players could help fill in. I agree it's a problem especially for merchants. They could extend the rental system to include merchanty complexes of different sizes with rents like 2k to 10k a month. Ones that have warehouses, stables, servants/guards quarters and such.
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Post by Deleted on Dec 24, 2013 0:43:10 GMT -5
I once heard someone say that there was a dwarf merchant who owned an independent shop in Allanak, and it all costed him 50k+ a year, with all the bribery, protections, and byn contracts paid off. Warehouses are implemented already.
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Post by gloryhound on Dec 24, 2013 3:23:33 GMT -5
Warehouses are implemented already. I've heard there are rentable warehouses somewhere but imagine them to be a single room. What I had in mind was more like a mini Merchant House estate, with a workshop + animal pen + small courtyard + quarters + residential portion for the merchants all bundled together as well as a warehouse room. Something several PCs of varying roles would reside in. Maybe it should take two or more characters to rent one too.
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Deleted
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Post by Deleted on Dec 24, 2013 11:50:39 GMT -5
You missed the point, I think. I dont know all the details, obviously it involved a lot of roleplaying and events. But the point is, renting the warehouse for one PC merchant, costed him over 50k a year. Not due to rent, but due to wheeling and dealing and making sure he is not snuffed out by Greater merchant houses, the criminals, the templarate, whatever else is out there. 50k per year, for some tiny warehouse/shop. What you're asking here, would require millions. I do not know if it is possible. So far, it seems like PCs couldnt get one small shop going with all the adversity.
Admittedly, I do not know enough. I would've been really interested to learn more about that guy and his performance. What stopped him, what were his main problems.
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Post by latrineswimmer on Jan 1, 2014 5:59:21 GMT -5
The dwarf was called Su. He had his shop for a long time and still made huge profits. Also he paid the Byn to make sure that it was locked and to report any suspicious activities. He hired pcs to guard his wares and greb and paid Byn fees for them to train for a year. I believe he was bumped off by an assassination paid for by Kadius. But I could be wrong on this last thing. The shop was on caravan road. It currently can't be picked afaik.
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CRabbit
Clueless newb
Where have all the escru gone..
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Post by CRabbit on Jan 1, 2014 17:29:18 GMT -5
Always wondered what happened to Su.
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