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Post by blooper on Aug 19, 2013 15:36:09 GMT -5
How good is elven steal?
Is it comparable to pickpocket steal?
Would I be better off making an elven burglar or elven assassin instead?
Thanks!!
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Post by topkekm8s on Aug 19, 2013 16:05:10 GMT -5
Would be interested to know how far it goes if your guild doesnt have the skill.
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Post by jcarter on Aug 19, 2013 16:33:57 GMT -5
lol does every elf literally have the steal skill? I've never played elves, is this a 'recent' thing or something? Why does every elf have a genetic understanding of how to steal from people?
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Post by donglepants on Aug 19, 2013 16:36:25 GMT -5
It's been that way for at least 10 years.
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Post by mekillot on Aug 19, 2013 17:08:14 GMT -5
Every city elf has steal and haggle, pretty sure.
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Post by Deleted on Aug 19, 2013 18:16:03 GMT -5
Steal is an elven racial skill. Which means agility influences it's cap. By my vague estimation, I could get 60, maaaybe 70 out of my ride, for my magicker breeds whose racial skill is riding. Provided my agility is high. Which ... for some gicker guilds it often is.
I would say that if an elf has an Extremely good or exceptional agility, their steal will be better, or equal to what burglar gets, which is 60.
A low agility elf still gets his steal to max journeyman, but thats it. So basically as high as thief subguild does.
So in my opinion? Being a burglar elf is kind of pointless. The only skills you've got that makes you better then an assassin is peek, and pick making ability that lets you create the 3rd, highest masterwork picklock. It also allows a burglar to pick open pinnacle locks much easier and with crappier pick lock, so you dont even 'need' the masterwork picklocks anyway. An assassin can open pinnacles as well, providing certain 'very' rare conditions. Which I imagine became even rarer now with Gypsies gone? Or easier, I suppose, now that they're desperate to give away their elite shit in exchange for not getting wtfpwned? Being Akai Sjir also helps.
At the same time, as far as bonuses to offense and defense. Burglars probably get the biggest leg up then any other guild. They are 'much' better in combat on their 0th hour, then any ranger or assassin. That is offsetted by ridiculously low caps on weapon skills and possibly off/def itself. So they start up shiny and then age badly.
They are the only guild out there that can get their throw to 90. I've never really explored this avenue. And after the change that made strength so much more influencial in effect and accuracy of throw, I wonder if it's worthwhile for an elven burglar.
Overall, in my opinion dont be an elven burglar. I've had an elf assassin who could lift a longsword from a belt 10 out of 10 times, on multiple challenges. And even if you dont have the things you need to pick pinnacles. It is still easy to pick masterwork locks. Considering that Allanak has only one or two pinnacle lock in the entire city, its no big loss.
I recall a pick pocket elf of enormous asshattery who was part of Jaxa Pah and the Byn at the same time. This dude did crazy shit with steal. I wonder if he ever failed his steal after he maxed it.
One small mention. Failing plant does not give you an improvement in skill. Or if it does, it's less then 1 point.
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Post by blooper on Aug 19, 2013 18:37:15 GMT -5
Thank-you.
Totally answered my question.
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Post by blasphemy on Aug 19, 2013 20:22:06 GMT -5
One small mention. Failing plant does not give you an improvement in skill. Or if it does, it's less then 1 point. What about stealing from rooms? If you "pick up an object" is that a fail?
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Post by Deleted on Aug 19, 2013 20:28:32 GMT -5
Yup. It's a fail. It may be a partial fail. So like 0.5, instead of 1, or whatever, but it's a fail. Probably the smartest way to go about practicing steal too. It's harder to practice it that way for elves though, since their natural agility usually makes them succeed too often.
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Post by aylishia on Dec 4, 2015 21:13:50 GMT -5
Yup. It's a fail. It may be a partial fail. So like 0.5, instead of 1, or whatever, but it's a fail. Probably the smartest way to go about practicing steal too. It's harder to practice it that way for elves though, since their natural agility usually makes them succeed too often. Can anyone confirm if stealing from the ground and failing does, in fact, train steal?
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Post by Deleted on Dec 4, 2015 22:19:37 GMT -5
Are you sure they based racial skill caps on stats? That doesn't make any sense to me, considering how fluid stats can be, and how much randomness effect them. And the fact I've never run into the problem of say, a breed not getting no-hands ride due to low agi.
How are you gauging the difference between 60 and 70 in skill points? By % failures? Or did you have a breed who never branched charge, and then one who did?
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Post by aylishia on Dec 4, 2015 22:22:42 GMT -5
Are you sure they based racial skill caps on stats? That doesn't make any sense to me, considering how fluid stats can be, and how much randomness effect them. And the fact I've never run into the problem of say, a breed not getting no-hands ride due to low agi. How are you gauging the difference between 60 and 70 in skill points? By % failures? Or did you have a breed who never branched charge, and then one who did? No, I think they were misinformed. I think the caps are hardcoded per race, not influenced by stats. Otherwise, we'd probably see this pattern in all the guilds/subguilds.
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Post by mekillot on Dec 4, 2015 22:46:59 GMT -5
steal can go up from stealing from the ground, but I remember stealing from the ground being pretty easy
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Post by Deleted on Dec 4, 2015 23:21:06 GMT -5
23 agility is enough to gain 70 steal. That's all I can offer you.
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Post by Deleted on Dec 5, 2015 1:16:01 GMT -5
I wanna say elf steal caps around 50 or 60. That's pretty useless. At that level, it's not reliable for anything. We all know what happens to people who fail steal. If you have 60 steal and high agility, you can get an okayish rate of success for stealing weightless objects (mount tickets and shit like that) from inventories. However, without the peek skill, you'd have to just know that they have the exact object in their inventory. Anything heavier, or in a worn container or on the belt, you shouldn't risk stealing with that kind of skill level.
A minor benefit of having the steal skill at any level is that you can steal from unconscious targets without echoing to the room and without breaking hide. It's marginally useful for robbing people on the sly, like sleeping morons in the back of the Gaj or perhaps mortally wounded 'rinth NPCs standing around other NPCs that you don't want to be spotted by.
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