tl/dr player murk'd a staff-pet/staff-alt, only to have the game crash a few times just before the death blow. Before the death, a staff member popped in, teleported the staff-pet/staff-alt to safety, and stores the player's character when he calls bullshit.
So in the log. Someone stored the dude and then a few minutes later, he was unstored. He went into the game and asked to discuss it. Then someone asked to send in a report and send the log to rathustra. Am I understanding this correctly? Do you think you could bug this player to post the exchange within the request system? Is it known who did the storing? Is it known who unstored? The masses want to know!
What else is there to know? The guy was legitimately contacted ic ran up to where he was told the fight was, looked around for a little bit, found the killer with the body, got snatched out of the game three times as he was killing the killer, then told his kill was retconned, but he’s good, just send in a log.
Never mind the weird “How did you know where to go?” ooc conversation.
Kind of hard to sell the “That was years ago, staff is different now.” thing. It doesn’t matter which staff did it, only that it was done. We’ll never know which staff did all of that or even what happened staff side.
He said nothing was discussed in the request tool, that Rath brought him to Denny's where they talked for a while, but nothing was achieved. He said he thought he logged it, but cant find it at the moment.
Also, afterwards, staff nerf'd his clan activity so hard in the months to come that he chose to store the character (almost 2 months of playtime), and leave the game.
So a staffer gets a wish up "Hai. I just killed a SLK. He didnt have time to way anyone, but another SLK shows up right afterwards and proceeds to kill me"
So the staffer swoops in and puts the breaks on the entire situation. He/she doesnt pass judgement, he/she just kicks up the ladder to Rathustra.
The player sends the log and it all gets figured out. Nobody is stored. I wonder if the mage's 'escape' got retconned and the mage got stored. Would be interesting to see the log of that conversation.
How do you nerf a clan activity?
See what I mean? Everything's a little one sided here in this situation. The staffer acted rushly, but he had to rush, because he didnt know the situation and tried to act quickly. This is akin to SWAT moving into a building. They dont stop and figure out who's a criminal and who's not, they put 'everyone' down by force. Nooot the best way handled, but nobody got hurt, did they?
Nothing was achieved? What does he mean by that? What exactly should've been achieved? The conversation could've resulted in two things. 1) The player proved that everything was legit. This was performed. Nobody got banned, or karma docked, or anything. 2) The Mage's 'escape' got retconned and the mage got stored. That I dont know if it happened, or not.
The whole "Well, then why dont we store you thing" is a total asshole thing to do. I'd be curious if it was Noted Liar Noted Liar Noted Liar Nergal, or Seidhr who did this. But clearly the storage got cancelled within 'minutes' of it, so I'm assuming Rathustra interfered.
How do you nerf a Delf clan activity staffside? Kill them off one by one? I can understand running a noble house/GMH into the ground. They're heavily reliant on staffside support. But how do you nerf SLK? What exactly was done?
I was the wild-eyed Soh who you see as dead through like most of the log.
I didn't really have a lot of problems with the way staff handled this after the fact. They got a request thinking someone was cheating (which wasn't a valid complaint), and they immediately jumped in to intervene. If I wished up to stop a PK on me I doubt I'd see any immortal activity at all before the mantishead. In fact, I wouldn't even EXPECT any better result from it. I don't know why that gick thought HE would receive the best outcome, but he clearly did. The worst part is the authoritarian nature of the staff where if you try to explain or argue it's being force stored. It's happened to me as well, and the last time I "quit" over it.
With all the crashing that was going on at that time, they should have just retconned the whole thing, revived me as well, and let me and the other Soh resume our hunting of the gick at another time. Everyone would have lived, we would have had some more story for our characters, and we wouldn't have bad feelings.
I did play with another character later with that same gick and he turned out to be a pretty decent dude. No grudge on that from me.
If your expectations are that you're playing a fair game, well, you're going to be pretty disappointed. All of the rules are arbitrarily enforced. There's a caste system between the old players and the new, the "new" being anyone who hasn't played for 10+ years. Understand that you are there to be a redshirt for the stories of the old players and either have fun within that system or go find another game. I've tried to find another game, and there isn't one that's coded as well or as active. So each time I come back to Arm. And I tend to have fun UNTIL I bump up against that glass ceiling of "you're not one of our favorites so we're going to ignore you at best, or shit on you at worst."
But I'm not willing to cut off my nose to spite my face. Until the game becomes unplayable, I find something better, or staff does something so egregious that I can't get over it ... then Arm's my game.
qwerty: and if someone is unexplainably hostile to you for no good reason. Chalk it off to being an asshole and slit their throat
Sept 5, 2019 12:41:42 GMT -5
qwerty: All in all, in my observation. OOC relativity comes about cliques, then hostility. As in, players might not care if you offed their previous character. But they might like and include another PC whom they talk to more often ooc.
Sept 5, 2019 12:42:44 GMT -5
qwerty: But again. You cant control it. Cant prove it. The nagging suspicion will ruin your gameplay. I just try not to worry about it and react to the gameworld events as if there is no ooc influence. Doing anything else makes for a really shitty experience
Sept 5, 2019 13:01:26 GMT -5
qwerty: You cant stop people from talking ooc. And if people talk ooc, it's bound to happen that they cooperate ooc. Or ... or not. But you wont know and therefore, you'll suspect. And this suspicion will kill the game for you.
Sept 5, 2019 17:46:21 GMT -5
qwerty: 4/5 times someone rages against staff, staff had nothing to do with it. It's just number one suspicion people go to.
Sept 5, 2019 17:47:19 GMT -5
mehtastic: Ignorance is bliss.
Sept 5, 2019 17:50:44 GMT -5
delerak: I recently accused staff of some nonsense. They showed me the log and I felt embarrassed. It's hard to shake the paranoia of days gone by when you were slayed by staff for going afk and using a script to forage wood.
Sept 5, 2019 18:32:02 GMT -5
jkarr: look east. near: agafari forest. far: agafari forest. very far: the ghost of halaster is here grinning evilly
Sept 5, 2019 22:30:43 GMT -5
mehtastic: I posted it on the Discord server a long time ago, but unfortunately I don't use Discord much anymore. If you can get a Discord invite you can get the code, probably.
Sept 26, 2019 19:33:50 GMT -5
qwerty: ask jcarter. I think he's giving it away
Sept 27, 2019 17:34:42 GMT -5
mehtastic: I am back on Discord. If you want a copy of the code dump, join the shadowboard Discord and ask, or DM me: meh#0490. Feel free to DM if you feel addicted to Armageddon and want help detaching yourself from it, too.
Oct 10, 2019 9:01:42 GMT -5