Post by najdorf on Dec 25, 2015 10:05:15 GMT -5
I was curious too, for those that don't know..
<91/100 92/128 90/90 standing walking riding: none>-d
The area is enveloped in darkness.
The area is filled with a yellow light.
Winding Cave [S, U]
This dusty cave is tall enough to accomodate a stooped human and
extremely narrow. Flat surfaces in the rock suggest that the tunnel was
bored out of the mountain by crude tools instead of by natural forces. A
hot, dry zephyr flows from above, coursing through the cave's twists and
turns. Here and there a broken stick or thick deposit of shale rests in the
passage, but otherwise little is remarkable about this dry cave.
A dull red gem juts from the southern cave wall.
<91/100 88/128 90/90 standing walking riding: none>-break gem
What do you want to break?
<91/100 88/128 90/90 standing walking riding: none>-get gem
A dull red gem slides into the wall as you touch it.
There is a scraping sound as the northern wall slides open.
You open the stonedoor.
<91/100 88/128 90/90 standing walking riding: none>-emo startles
The figure in a drab, weathered stormcloak startles.
<92/100 88/128 90/90 standing walking riding: none>-l w
You see nothing special.
<92/100 88/128 90/90 standing walking riding: none>-exit
Visible exits:
North - Darkness
South - Darkness
Up - Darkness
<93/100 88/128 90/90 standing walking riding: none>-l s
To the south is darkness.
[Near]
It's completely dark over there.
<93/100 88/128 90/90 standing walking riding: none>-l n
A stonedoor to the north leads to darkness.
[Near]
It's completely dark over there.
<94/100 88/128 90/90 standing walking riding: none>-emo moves through the stonedoor with heavy steps
The figure in a drab, weathered stormcloak moves through the stonedoor with heavy steps.
<96/100 88/128 90/90 standing walking riding: none>-n
The area is enveloped in darkness.
The area is filled with a yellow light.
Chamber of the Wyvern [S, U, Quit]
Hewn out of the black stone of this mountain, this gloomy, circular
chamber is about twenty cords in diameter and is covered in webs.
Dominating the center of the room is a massive obsidian statue of a wyvern
in full flight, maw raised in a bestial roar. Thick webbing drapes the
statue, but its overall form is still discernable. Otherwise the chamber is
devoid of feature, save for a few deep holes bored into the walls at regular
intervals along the room's circumference.
The obsidian statue of a great wyvern perches upon a pedestal, wings outstretched.
A bulbous spider with a shiny grey carapace climbs here, mandibles gnashing.
A bulbous spider with a shiny grey carapace climbs here, mandibles gnashing.
<96/100 84/128 90/90 standing walking riding: none>-l great
You do not see that here.
<96/100 84/128 90/90 standing walking riding: none>-l u
Up above is darkness.
[Near]
It's completely dark over there.
<96/100 84/128 90/90 standing walking riding: none>-l statue
Huge wings of obsidian unfurl from this wyvern statue, spanning nearly
the entire diameter of the chamber. Though slightly stooped, the beast is a
good deal taller than a half-giant, and about twice as thick. The maw is
upturned and twisted away from you, opened in silent rage. Spines protect
its scaled back, and protruding ridges of obsidian looking much like ribs
shield its flanks. Curled behind the pedestal is the wyvern's tail, a
vicious looking affair tipped with a massive stinger. Carved into its chest
is a single rune.
<91/100 92/128 90/90 standing walking riding: none>-d
The area is enveloped in darkness.
The area is filled with a yellow light.
Winding Cave [S, U]
This dusty cave is tall enough to accomodate a stooped human and
extremely narrow. Flat surfaces in the rock suggest that the tunnel was
bored out of the mountain by crude tools instead of by natural forces. A
hot, dry zephyr flows from above, coursing through the cave's twists and
turns. Here and there a broken stick or thick deposit of shale rests in the
passage, but otherwise little is remarkable about this dry cave.
A dull red gem juts from the southern cave wall.
<91/100 88/128 90/90 standing walking riding: none>-break gem
What do you want to break?
<91/100 88/128 90/90 standing walking riding: none>-get gem
A dull red gem slides into the wall as you touch it.
There is a scraping sound as the northern wall slides open.
You open the stonedoor.
<91/100 88/128 90/90 standing walking riding: none>-emo startles
The figure in a drab, weathered stormcloak startles.
<92/100 88/128 90/90 standing walking riding: none>-l w
You see nothing special.
<92/100 88/128 90/90 standing walking riding: none>-exit
Visible exits:
North - Darkness
South - Darkness
Up - Darkness
<93/100 88/128 90/90 standing walking riding: none>-l s
To the south is darkness.
[Near]
It's completely dark over there.
<93/100 88/128 90/90 standing walking riding: none>-l n
A stonedoor to the north leads to darkness.
[Near]
It's completely dark over there.
<94/100 88/128 90/90 standing walking riding: none>-emo moves through the stonedoor with heavy steps
The figure in a drab, weathered stormcloak moves through the stonedoor with heavy steps.
<96/100 88/128 90/90 standing walking riding: none>-n
The area is enveloped in darkness.
The area is filled with a yellow light.
Chamber of the Wyvern [S, U, Quit]
Hewn out of the black stone of this mountain, this gloomy, circular
chamber is about twenty cords in diameter and is covered in webs.
Dominating the center of the room is a massive obsidian statue of a wyvern
in full flight, maw raised in a bestial roar. Thick webbing drapes the
statue, but its overall form is still discernable. Otherwise the chamber is
devoid of feature, save for a few deep holes bored into the walls at regular
intervals along the room's circumference.
The obsidian statue of a great wyvern perches upon a pedestal, wings outstretched.
A bulbous spider with a shiny grey carapace climbs here, mandibles gnashing.
A bulbous spider with a shiny grey carapace climbs here, mandibles gnashing.
<96/100 84/128 90/90 standing walking riding: none>-l great
You do not see that here.
<96/100 84/128 90/90 standing walking riding: none>-l u
Up above is darkness.
[Near]
It's completely dark over there.
<96/100 84/128 90/90 standing walking riding: none>-l statue
Huge wings of obsidian unfurl from this wyvern statue, spanning nearly
the entire diameter of the chamber. Though slightly stooped, the beast is a
good deal taller than a half-giant, and about twice as thick. The maw is
upturned and twisted away from you, opened in silent rage. Spines protect
its scaled back, and protruding ridges of obsidian looking much like ribs
shield its flanks. Curled behind the pedestal is the wyvern's tail, a
vicious looking affair tipped with a massive stinger. Carved into its chest
is a single rune.