Post by pinkerdlu on Sept 4, 2019 7:43:36 GMT -5
Well, I did heavily suspect that I was killed by a staff arrow at first. I’ve just received enough information at this point to where I think it’s more likely that it was a crit arrow from a player.
Why did I originally suspect it was a staff arrow? Partly because of similar stories on here, partly because of experiences on past characters, but mainly because of past experiences on the same character (Vun/Noose).
These experiences included:
- numerous random Akei (desert elf) animations where Vun was shot with tainted, barbed arrows. In one particular instance, he was locked up by a peraine arrow and who knows what would have happened if there wasn’t another competent character there to (barely) save him. (The Akei attacks were totally unwarranted, Vun was never hunting at this point. I guess it was one of those ‘haha desert elves are unpredictable and Murder is cool!!!’ plotlines that staff love to run so much. Epic storytelling, right?
- An animated desert elf chasing him into Morin’s and stealing his mount, etc.
- A random ‘cardiac arrest’ animation when Vun took a peraine tablet to train his coded peraine tolerance (a practice introduced to him totally IC, by a master herbalist, and a practice that I know was conducted hundreds of times by at least three other PCs...) where he was taken to negative HP, received echoes where he was choking on his own blood, basically dying, shitting and pissing himself, which went on for 20 rl minutes for which I had no control over my character. It was obvious the staff member was just having his way with me in a totally bizarre and cruel manner.
And yeah, I have the logs if anyone wants to see. These aggressive animations mostly came to a stop when my character left the North and joined the Byn. (A change of staffers, eh?) But yes; I had plenty of reason to entertain the idea that staff shot an arrow at my character.
So. After Vun/Noose died, I brought this suspicion to a friendlier staff member who informed me that I was killed by a player. I have no particular reason to distrust him.
I’ve been informed by other players that a certain character has been bragging about killing Vun/Noose. Mors is a particularly twinky and garbage character, so I don’t doubt that he would’ve spammed his arrow macros at me. He’s the perfect stereotypical Armageddon sociopath: legacy ranger, max offense/defense, always wields a weapon at the bar (and supposedly during mudsex), is completely emotionless except when he’s chasing after that newest female character, will fuck anything with two holes, whiteknights for the womanz, uses triggers/macroes, has twinked his poison intolerance, etc. He knows the code and is a survivor, I’ll give him that. But otherwise, his shit roleplay, sociopathy and itchy trigger finger are everything wrong with the Armageddon playerbase. Whoever ends up dusting him - I toast you.
And now the Armageddon discord is full of people complaining about how broken the archery code is, how unrealistic it is, and how they’ve seen similar situations where people got spammed by arrows before they could even react. If anything good comes out of my character’s death, I hope it’s a revision to the archery code and to the spell ‘hands of wind’. You shouldn’t take pride in how unbalanced and broken your game is. Fixing these two problems will lead to less abrupt death and at least give people time to fight back.
To the lobomites who cry: “B-but you just want less ways for long-lived characters to die!!!” You are a complete dunce. You have a shit opinion. It’s the truly powerful and long-lived characters who abuse these powerful spells and broken gank methods. Wanton death adds nothing to the game and if you fail to realize that, I don’t really care to discuss much of anything with you.
And lastly, qwerty. If you spent as much time trying to understand concerned players and addressing their complaints as you spent criticizing, mocking and refuting those on this board, you’d have a much healthier game. This board likely wouldn’t exist, and you’d likely have many more eager players. Staff culture is the number one thing holding Armageddon back. We don’t want your shitty death RPTs. We want change and we want meaningful roleplay. Come on Shabago, you can do better.